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void | compositor_get_srdmap_size (const GF_PropertyValue *srd_map, u32 *width, u32 *height, u32 *min_x, u32 *min_y) |
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static void | del_aabb_node (AABBNode *node) |
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void | mesh_reset (GF_Mesh *mesh) |
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void | mesh_free (GF_Mesh *mesh) |
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GF_Mesh * | new_mesh () |
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static void | mesh_fit_alloc (GF_Mesh *m) |
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void | mesh_update_bounds (GF_Mesh *mesh) |
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void | mesh_clone (GF_Mesh *dest, GF_Mesh *orig) |
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static GFINLINE GF_Vertex | set_vertex (Fixed x, Fixed y, Fixed z, Fixed nx, Fixed ny, Fixed nz, Fixed u, Fixed v) |
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void | mesh_set_vertex (GF_Mesh *mesh, Fixed x, Fixed y, Fixed z, Fixed nx, Fixed ny, Fixed nz, Fixed u, Fixed v) |
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void | mesh_set_vertex_v (GF_Mesh *mesh, SFVec3f pt, SFVec3f nor, SFVec2f tx, SFColorRGBA col) |
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void | mesh_set_vertex_vx (GF_Mesh *mesh, GF_Vertex *vx) |
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void | mesh_set_point (GF_Mesh *mesh, Fixed x, Fixed y, Fixed z, SFColorRGBA col) |
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void | mesh_set_index (GF_Mesh *mesh, u32 idx) |
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void | mesh_set_triangle (GF_Mesh *mesh, u32 v1_idx, u32 v2_idx, u32 v3_idx) |
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void | mesh_set_line (GF_Mesh *mesh, u32 v1_idx, u32 v2_idx) |
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void | mesh_recompute_normals (GF_Mesh *mesh) |
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void | mesh_generate_tex_coords (GF_Mesh *mesh, GF_Node *__texCoords) |
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void | mesh_new_box (GF_Mesh *mesh, SFVec3f size) |
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void | mesh_new_unit_bbox (GF_Mesh *mesh) |
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static void | compute_cylinder (Fixed height, Fixed radius, s32 numFacets, SFVec3f *coords, SFVec2f *texcoords) |
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void | mesh_new_cylinder (GF_Mesh *mesh, Fixed height, Fixed radius, Bool bottom, Bool side, Bool top, Bool low_res) |
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void | mesh_new_cone (GF_Mesh *mesh, Fixed height, Fixed radius, Bool bottom, Bool side, Bool low_res) |
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void | compute_sphere (Fixed radius, SFVec3f *coords, SFVec2f *texcoords, u32 num_steps, GF_MeshSphereAngles *sphere_angles) |
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void | mesh_new_sphere (GF_Mesh *mesh, Fixed radius, Bool low_res, GF_MeshSphereAngles *sphere_angles) |
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void | mesh_new_spherical_srd (GF_Mesh *mesh, Fixed radius, const GF_PropertyValue *srd_map, const GF_PropertyValue *srd_ref) |
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void | mesh_new_rectangle_ex (GF_Mesh *mesh, SFVec2f size, SFVec2f *orig, u32 flip, u32 rotate) |
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void | mesh_new_rectangle (GF_Mesh *mesh, SFVec2f size, SFVec2f *orig, Bool flip) |
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void | mesh_new_planar_srd (GF_Mesh *mesh, SFVec2f size, u32 flip, u32 rotate, const GF_PropertyValue *srd_map, const GF_PropertyValue *srd_ref) |
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void | mesh_new_ellipse (GF_Mesh *mesh, Fixed a_dia, Fixed b_dia, Bool low_res) |
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void | mesh_from_path_intern (GF_Mesh *mesh, GF_Path *path, Bool make_ccw) |
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void | mesh_from_path (GF_Mesh *mesh, GF_Path *path) |
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void | mesh_get_outline (GF_Mesh *mesh, GF_Path *path) |
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void | mesh_new_ils (GF_Mesh *mesh, GF_Node *__coord, MFInt32 *coordIndex, GF_Node *__color, MFInt32 *colorIndex, Bool colorPerVertex, Bool do_close) |
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void | mesh_new_ps (GF_Mesh *mesh, GF_Node *__coord, GF_Node *__color) |
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void | register_point_in_face (struct face_info *fi, u32 pt_index) |
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void | register_face_in_point (struct pt_info *pi, u32 face_index) |
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static GFINLINE SFVec3f | smooth_face_normals (struct pt_info *pts, u32 nb_pts, struct face_info *faces, u32 nb_faces, u32 pt_idx_in_face, u32 face_idx, Fixed creaseAngleCos) |
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void | mesh_new_ifs_intern (GF_Mesh *mesh, GF_Node *__coord, MFInt32 *coordIndex, GF_Node *__color, MFInt32 *colorIndex, Bool colorPerVertex, GF_Node *__normal, MFInt32 *normalIndex, Bool normalPerVertex, GF_Node *__texCoords, MFInt32 *texCoordIndex, Fixed creaseAngle) |
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void | mesh_new_ifs2d (GF_Mesh *mesh, GF_Node *node) |
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void | mesh_new_ifs (GF_Mesh *mesh, GF_Node *node) |
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void | mesh_new_elevation_grid (GF_Mesh *mesh, GF_Node *node) |
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static void | mesh_extrude_path_intern (GF_Mesh *mesh, GF_Path *path, MFVec3f *thespine, Fixed creaseAngle, Fixed min_cx, Fixed min_cy, Fixed width_cx, Fixed width_cy, Bool begin_cap, Bool end_cap, MFRotation *spine_ori, MFVec2f *spine_scale, Bool tx_along_spine) |
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void | mesh_extrude_path_ext (GF_Mesh *mesh, GF_Path *path, MFVec3f *thespine, Fixed creaseAngle, Fixed min_cx, Fixed min_cy, Fixed width_cx, Fixed width_cy, Bool begin_cap, Bool end_cap, MFRotation *spine_ori, MFVec2f *spine_scale, Bool tx_along_spine) |
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void | mesh_extrude_path (GF_Mesh *mesh, GF_Path *path, MFVec3f *thespine, Fixed creaseAngle, Bool begin_cap, Bool end_cap, MFRotation *spine_ori, MFVec2f *spine_scale, Bool tx_along_spine) |
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void | mesh_new_extrusion (GF_Mesh *mesh, GF_Node *node) |
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