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libgpac
Documentation of the core library of GPAC
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#include "nodes_stacks.h"#include "visual_manager.h"#include "mpeg4_grouping.h"#include "texturing.h"#include <gpac/utf.h>
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| struct | TextStack |
Macros | |
| #define | FSFAMILY (fs && fs->family.count) ? (const char *)fs->family.vals[0] : "" |
| #define | FSSIZE (fs ? fs->size : -1) |
| #define | FSSTYLE (fs && fs->style.buffer) ? (const char *)fs->style.buffer : "" |
| #define | FSMAJOR ( (fs && fs->justify.count && fs->justify.vals[0]) ? (const char *)fs->justify.vals[0] : "FIRST") |
| #define | FSMINOR ( (fs && (fs->justify.count>1) && fs->justify.vals[1]) ? (const char *)fs->justify.vals[1] : "FIRST") |
| #define | FSHORIZ (fs ? fs->horizontal : 1) |
| #define | FSLTR (fs ? fs->leftToRight : 1) |
| #define | FSTTB (fs ? fs->topToBottom : 1) |
| #define | FSLANG (fs ? fs->language : "") |
| #define | FSSPACE (fs ? fs->spacing : 1) |
Functions | |
| void | text_clean_paths (GF_Compositor *compositor, TextStack *stack) |
| static void | build_text_split (TextStack *st, M_Text *txt, GF_TraverseState *tr_state) |
| static void | build_text (TextStack *st, M_Text *txt, GF_TraverseState *tr_state) |
| static void | text_get_draw_opt (GF_Node *node, TextStack *st, Bool *force_texture, u32 *hl_color, DrawAspect2D *asp) |
| static Bool | text_is_3d_material (GF_TraverseState *tr_state) |
| static void | text_draw_3d (GF_TraverseState *tr_state, GF_Node *node, TextStack *st) |
| void | text_draw_2d (GF_Node *node, GF_TraverseState *tr_state) |
| static void | text_check_changes (GF_Node *node, TextStack *stack, GF_TraverseState *tr_state) |
| static void | Text_Traverse (GF_Node *n, void *rs, Bool is_destroy) |
| void | compositor_init_text (GF_Compositor *compositor, GF_Node *node) |
| void | compositor_extrude_text (GF_Node *node, GF_TraverseState *tr_state, GF_Mesh *mesh, MFVec3f *thespine, Fixed creaseAngle, Bool begin_cap, Bool end_cap, MFRotation *spine_ori, MFVec2f *spine_scale, Bool txAlongSpine) |
| struct TextStack |
| #define FSFAMILY (fs && fs->family.count) ? (const char *)fs->family.vals[0] : "" |
| #define FSSIZE (fs ? fs->size : -1) |
| #define FSSTYLE (fs && fs->style.buffer) ? (const char *)fs->style.buffer : "" |
| #define FSMAJOR ( (fs && fs->justify.count && fs->justify.vals[0]) ? (const char *)fs->justify.vals[0] : "FIRST") |
| #define FSMINOR ( (fs && (fs->justify.count>1) && fs->justify.vals[1]) ? (const char *)fs->justify.vals[1] : "FIRST") |
| #define FSHORIZ (fs ? fs->horizontal : 1) |
| #define FSLTR (fs ? fs->leftToRight : 1) |
| #define FSTTB (fs ? fs->topToBottom : 1) |
| #define FSLANG (fs ? fs->language : "") |
| #define FSSPACE (fs ? fs->spacing : 1) |
| void text_clean_paths | ( | GF_Compositor * | compositor, |
| TextStack * | stack | ||
| ) |
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Here is the caller graph for this function:| void text_draw_2d | ( | GF_Node * | node, |
| GF_TraverseState * | tr_state | ||
| ) |
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Here is the caller graph for this function:| void compositor_init_text | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
| ) |
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Here is the caller graph for this function:| void compositor_extrude_text | ( | GF_Node * | node, |
| GF_TraverseState * | tr_state, | ||
| GF_Mesh * | mesh, | ||
| MFVec3f * | thespine, | ||
| Fixed | creaseAngle, | ||
| Bool | begin_cap, | ||
| Bool | end_cap, | ||
| MFRotation * | spine_ori, | ||
| MFVec2f * | spine_scale, | ||
| Bool | txAlongSpine | ||
| ) |
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