#include <compositor_dev.h>
◆ owner
◆ compositor
      
        
          | GF_Compositor* GF_TextureHandler::compositor | 
        
      
 
 
◆ tx_io
◆ stream
      
        
          | GF_MediaObject* GF_TextureHandler::stream | 
        
      
 
 
◆ is_open
      
        
          | Bool GF_TextureHandler::is_open | 
        
      
 
 
◆ update_texture_fcnt
      
        
          | void(* GF_TextureHandler::update_texture_fcnt) (struct _gf_sc_texture_handler *txh) | 
        
      
 
 
◆ needs_release
      
        
          | u32 GF_TextureHandler::needs_release | 
        
      
 
 
◆ stream_finished
      
        
          | Bool GF_TextureHandler::stream_finished | 
        
      
 
 
◆ needs_refresh
      
        
          | Bool GF_TextureHandler::needs_refresh | 
        
      
 
 
◆ last_frame_time
      
        
          | u32 GF_TextureHandler::last_frame_time | 
        
      
 
 
◆ transparent
      
        
          | Bool GF_TextureHandler::transparent | 
        
      
 
 
◆ flags
      
        
          | u32 GF_TextureHandler::flags | 
        
      
 
 
◆ compute_gradient_matrix
      
        
          | void(* GF_TextureHandler::compute_gradient_matrix) (struct _gf_sc_texture_handler *txh, GF_Rect *bounds, GF_Matrix2D *mat, Bool for_3d) | 
        
      
 
 
◆ data
      
        
          | u8* GF_TextureHandler::data | 
        
      
 
 
◆ size
      
        
          | u32 GF_TextureHandler::size | 
        
      
 
 
◆ width
      
        
          | u32 GF_TextureHandler::width | 
        
      
 
 
◆ height
      
        
          | u32 GF_TextureHandler::height | 
        
      
 
 
◆ pixelformat
      
        
          | u32 GF_TextureHandler::pixelformat | 
        
      
 
 
◆ pixel_ar
      
        
          | u32 GF_TextureHandler::pixel_ar | 
        
      
 
 
◆ stride
      
        
          | u32 GF_TextureHandler::stride | 
        
      
 
 
◆ stride_chroma
      
        
          | u32 GF_TextureHandler::stride_chroma | 
        
      
 
 
◆ nb_planes
      
        
          | u32 GF_TextureHandler::nb_planes | 
        
      
 
 
◆ is_flipped
      
        
          | Bool GF_TextureHandler::is_flipped | 
        
      
 
 
◆ frame_ifce
◆ nb_frames
      
        
          | u32 GF_TextureHandler::nb_frames | 
        
      
 
 
◆ upload_time
      
        
          | u32 GF_TextureHandler::upload_time | 
        
      
 
 
◆ has_cmat
      
        
          | Bool GF_TextureHandler::has_cmat | 
        
      
 
 
◆ matteTexture
      
        
          | GF_Node* GF_TextureHandler::matteTexture | 
        
      
 
 
◆ probe_time_ms
      
        
          | u32 GF_TextureHandler::probe_time_ms | 
        
      
 
 
◆ vout_udta
      
        
          | void* GF_TextureHandler::vout_udta |